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hub / github.com/RIPmr/MoonEngine / GetCurrentWindowRead

Function GetCurrentWindowRead

ToyBox/imgui/imgui_internal.h:1882–1882  ·  view source on GitHub ↗

Windows We should always have a CurrentWindow in the stack (there is an implicit "Debug" window) If this ever crash because g.CurrentWindow is NULL it means that either - ImGui::NewFrame() has never been called, which is illegal. - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal.

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Callers 15

IsItemVisibleMethod · 0.85
IsItemEditedMethod · 0.85
GetItemRectMinMethod · 0.85
GetItemRectMaxMethod · 0.85
GetItemRectSizeMethod · 0.85
SetWindowPosMethod · 0.85
GetWindowSizeMethod · 0.85
IsWindowCollapsedMethod · 0.85
IsWindowAppearingMethod · 0.85
GetCursorScreenPosMethod · 0.85
GetCursorPosMethod · 0.85
GetCursorPosXMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected