| 15 | { |
| 16 | |
| 17 | SkinInterface* SkinLoader::LoadSkin() { |
| 18 | std::string skin_name; |
| 19 | #ifdef OPENSOURCE_BUILD |
| 20 | skin_name = "skin_opensource"; |
| 21 | #elif defined(OFFICIAL_BUILD) |
| 22 | skin_name = "skin_official"; |
| 23 | #else |
| 24 | skin_name = "skin_official"; |
| 25 | #endif |
| 26 | LOGI("Prebuilt skin name: {}", skin_name); |
| 27 | |
| 28 | auto base_path = QCoreApplication::applicationDirPath(); |
| 29 | if (skin_name.empty()) { |
| 30 | auto config_path = base_path + "/gr_skins/skin_config.toml"; |
| 31 | |
| 32 | toml::parse_result result; |
| 33 | try { |
| 34 | result = toml::parse_file(config_path.toStdString()); |
| 35 | } catch (std::exception& e) { |
| 36 | LOGE("Parse skin config failed: {}, skin path: {}", e.what(), config_path.toStdString()); |
| 37 | return nullptr; |
| 38 | } |
| 39 | |
| 40 | skin_name = result["skin_name"].value_or(""); |
| 41 | if (skin_name.empty()) { |
| 42 | LOGE("Skin name is empty!"); |
| 43 | return nullptr; |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | #ifdef WIN32 |
| 48 | auto lib_name = skin_name + ".dll"; |
| 49 | #else |
| 50 | auto lib_name = skin_name + ".so"; |
| 51 | #endif |
| 52 | auto skin_path = base_path + "/gr_skins/" + lib_name.c_str(); |
| 53 | LOGI("Target skin: {}", skin_path.toStdString()); |
| 54 | auto library = new QLibrary(skin_path); |
| 55 | if (!library->load()) { |
| 56 | LOGE("Load skin dll failed: {}", skin_path.toStdString()); |
| 57 | return nullptr; |
| 58 | } |
| 59 | auto fn_get_instance = (FnGetInstance)library->resolve("GetInstance"); |
| 60 | auto func = (FnGetInstance)fn_get_instance; |
| 61 | if (!func) { |
| 62 | LOGE("Don't have GetInstance in: {}", lib_name); |
| 63 | return nullptr; |
| 64 | } |
| 65 | |
| 66 | auto skin = (SkinInterface*)func(); |
| 67 | if (!skin) { |
| 68 | LOGE("Can't exe GetInstance in skin: {}", lib_name); |
| 69 | return nullptr; |
| 70 | } |
| 71 | |
| 72 | if (!skin->OnCreate(SkinParam{})) { |
| 73 | LOGE("Can't init skin: {}", lib_name); |
| 74 | return nullptr; |