| 146 | } |
| 147 | |
| 148 | void Workspace::SendWindowsKey(unsigned long vk, bool down) { |
| 149 | if (!game_views_.empty() && !remote_force_closed_) { |
| 150 | if (game_views_[kMainGameViewIndex]) { |
| 151 | game_views_[kMainGameViewIndex]->SendKeyEvent(vk, down); |
| 152 | } |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | void Workspace::CalculateAspectRatio() { |
| 157 | for (auto game_view : game_views_) { |