| 19 | } |
| 20 | |
| 21 | Menu_Save* Menu_Save::create(Engine::BaseEngine& e) |
| 22 | { |
| 23 | Menu_Save* s = new Menu_Save(e); |
| 24 | s->initializeInstance("MENU_SAVEGAME_SAVE"); |
| 25 | |
| 26 | s->gatherAvailableSavegames(); |
| 27 | |
| 28 | return s; |
| 29 | } |
| 30 | |
| 31 | void Menu_Save::performSelectAction(Daedalus::GameState::MenuItemHandle item) |
| 32 | { |
nothing calls this directly
no test coverage detected