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/
github.com/REGoth-project/REGoth
/ reset
Method
reset
src/ui/LoadingScreen.cpp:158–162 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
156
}
157
158
void UI::LoadingScreen::reset(const std::string& imageName)
159
{
160
setImageFromFile(imageName);
161
startSection(0, 0,
""
);
162
}
Callers
4
switchToWorld
Method · 0.80
startNewGame
Method · 0.80
fireBindings
Method · 0.80
loadSaveGameSlot
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected