| 135 | } |
| 136 | |
| 137 | void RenderSystem::unregisterInstanceDataBuffer(uint32_t idx) |
| 138 | { |
| 139 | // Mark spot as free |
| 140 | m_FreeInstanceDataBuffers.push_back(idx); |
| 141 | } |
| 142 | |
| 143 | void screenSpaceQuad(float _textureWidth, float _textureHeight, float _width = 1.0f, float _height = 1.0f) |
| 144 | { |