* @return the Dynamics world */
| 121 | * @return the Dynamics world |
| 122 | */ |
| 123 | btDiscreteDynamicsWorld* getDynamicsWorld() { return m_pDynamicsWorld; } |
| 124 | /** |
| 125 | * Creates a new collisionshape from the given mesh |
| 126 | * @param mesh Mesh to use as base |
nothing calls this directly
no outgoing calls
no test coverage detected