| 326 | } |
| 327 | |
| 328 | Daedalus::GameState::ItemHandle ScriptEngine::getItemFromSymbol(const std::string& symName) |
| 329 | { |
| 330 | Daedalus::PARSymbol& sym = m_pVM->getDATFile().getSymbolByName(symName); |
| 331 | |
| 332 | if (sym.instanceDataClass != Daedalus::IC_Item) |
| 333 | return Daedalus::GameState::ItemHandle(); |
| 334 | |
| 335 | return ZMemory::handleCast<Daedalus::GameState::ItemHandle>(sym.instanceDataHandle); |
| 336 | } |
| 337 | |
| 338 | Daedalus::GameState::MusicThemeHandle ScriptEngine::getMusicThemeFromSymbol(const std::string& symName) { |
| 339 | Daedalus::PARSymbol& sym = m_pVM->getDATFile().getSymbolByName(symName); |