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hub / github.com/REGoth-project/REGoth / interrupt

Method interrupt

src/logic/PlayerController.cpp:1171–1177  ·  view source on GitHub ↗

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1169}
1170
1171void PlayerController::interrupt()
1172{
1173 // TODO: More! Cancel all animations, etc
1174 undrawWeapon(true);
1175
1176 getEM().clear();
1177}
1178
1179bool PlayerController::canSee(Handle::EntityHandle entity, bool ignoreAngles)
1180{

Callers 1

startAIStateMethod · 0.80

Calls 1

clearMethod · 0.45

Tested by

no test coverage detected