| 1680 | } |
| 1681 | |
| 1682 | std::string PlayerController::getGuildName() |
| 1683 | { |
| 1684 | // Guilds are stored as an array in a symbol called "TXT_GUILDS" |
| 1685 | auto& sym = m_World.getScriptEngine().getVM().getDATFile().getSymbolByName("TXT_GUILDS"); |
| 1686 | return sym.getString((unsigned int)getScriptInstance().guild); |
| 1687 | } |
| 1688 | |
| 1689 | void PlayerController::updateStatusScreen(UI::Menu_Status& statsScreen) |
| 1690 | { |
nothing calls this directly
no outgoing calls
no test coverage detected