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github.com/REGoth-project/REGoth
/ Action_FightRight
Method
Action_FightRight
src/logic/NpcAnimationHandler.cpp:109–112 ·
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Source
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107
startAni_FightLeft();
108
}
109
void NpcAnimationHandler::Action_FightRight()
110
{
111
startAni_FightRight();
112
}
113
void NpcAnimationHandler::Action_FightParry()
114
{
115
startAni_FightParry();
Callers
2
playerUpdate
Method · 0.80
npcUpdate
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected