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hub / github.com/REGoth-project/REGoth / Action_FightParry

Method Action_FightParry

src/logic/NpcAnimationHandler.cpp:113–116  ·  view source on GitHub ↗

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111 startAni_FightRight();
112}
113void NpcAnimationHandler::Action_FightParry()
114{
115 startAni_FightParry();
116}
117
118bool NpcAnimationHandler::playAnimationTrans(const std::string& anim)
119{

Callers 2

playerUpdateMethod · 0.80
npcUpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected