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github.com/REGoth-project/REGoth
/ Action_DrawWeapon
Method
Action_DrawWeapon
src/logic/NpcAnimationHandler.cpp:91–94 ·
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Source
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89
}
90
91
void NpcAnimationHandler::Action_DrawWeapon(int part)
92
{
93
startAni_DrawWeapon(part);
94
}
95
96
void NpcAnimationHandler::Action_UndrawWeapon()
97
{
Callers
2
playerUpdate
Method · 0.80
npcUpdate
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected