| 220 | } |
| 221 | |
| 222 | void GameSession::putWorldToSleep(Handle::WorldHandle worldHandle) |
| 223 | { |
| 224 | json worldJson; |
| 225 | worldHandle.get().exportWorld(worldJson); |
| 226 | addInactiveWorld(worldHandle.get().getZenFile(), std::move(worldJson)); |
| 227 | removeWorld(worldHandle); |
| 228 | } |
| 229 | |
| 230 | Handle::WorldHandle GameSession::addWorld(const std::string& worldFile, |
| 231 | const json& worldJson, |
no test coverage detected