| 35 | } |
| 36 | |
| 37 | bool GameSession::hasInactiveWorld(const std::string& worldName) |
| 38 | { |
| 39 | return m_InactiveWorlds.find(worldName) != m_InactiveWorlds.end(); |
| 40 | } |
| 41 | |
| 42 | std::map<std::string, nlohmann::json>& GameSession::getInactiveWorlds() |
| 43 | { |
no test coverage detected