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hub / github.com/REGoth-project/REGoth / hasInactiveWorld

Method hasInactiveWorld

src/engine/GameSession.cpp:37–40  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

35}
36
37bool GameSession::hasInactiveWorld(const std::string& worldName)
38{
39 return m_InactiveWorlds.find(worldName) != m_InactiveWorlds.end();
40}
41
42std::map<std::string, nlohmann::json>& GameSession::getInactiveWorlds()
43{

Callers 1

switchToWorldMethod · 0.80

Calls 2

findMethod · 0.80
endMethod · 0.45

Tested by

no test coverage detected