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hub / github.com/REGoth-project/REGoth / addInactiveWorld

Method addInactiveWorld

src/engine/GameSession.cpp:32–35  ·  view source on GitHub ↗

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30}
31
32void GameSession::addInactiveWorld(const std::string& worldName, nlohmann::json&& exportedWorld)
33{
34 m_InactiveWorlds[worldName] = exportedWorld;
35}
36
37bool GameSession::hasInactiveWorld(const std::string& worldName)
38{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected