| 59 | |
| 60 | template <typename DracoMesh> |
| 61 | void copy_vertex_attributes(Mesh::Ptr mesh, |
| 62 | std::unique_ptr<DracoMesh>& draco_mesh) { |
| 63 | const auto num_vertices = mesh->get_num_vertices(); |
| 64 | const auto& attribute_names = mesh->get_attribute_names(); |
| 65 | for (const auto& name : attribute_names) { |
| 66 | const auto& values = mesh->get_attribute(name); |
| 67 | if (values.size() % num_vertices != 0) continue; |
| 68 | const auto num_rows = num_vertices; |
| 69 | const auto num_cols = values.size() / num_vertices; |
| 70 | draco::GeometryAttribute attr; |
| 71 | if (name == "vertex_normal") { |
| 72 | attr.Init(draco::GeometryAttribute::NORMAL, nullptr, |
| 73 | num_cols, draco::DT_FLOAT64, false, |
| 74 | sizeof(Float) * num_cols, 0); |
| 75 | } else if (name == "vertex_texture") { |
| 76 | attr.Init(draco::GeometryAttribute::TEX_COORD, nullptr, |
| 77 | num_cols, draco::DT_FLOAT64, false, |
| 78 | sizeof(Float) * num_cols, 0); |
| 79 | } else if (name.substr(0, 6) == "vertex"){ |
| 80 | attr.Init(draco::GeometryAttribute::GENERIC, nullptr, |
| 81 | num_cols, draco::DT_FLOAT64, false, |
| 82 | sizeof(Float) * num_cols, 0); |
| 83 | } else { |
| 84 | // Not a vertex attribute. |
| 85 | continue; |
| 86 | } |
| 87 | const auto id = draco_mesh->AddAttribute(attr, true, num_rows); |
| 88 | for (size_t i=0; i<num_rows; i++) { |
| 89 | draco_mesh->attribute(id)->SetAttributeValue( |
| 90 | draco::AttributeValueIndex(i), values.data() +i*num_cols); |
| 91 | } |
| 92 | |
| 93 | std::unique_ptr<draco::AttributeMetadata> metadata = |
| 94 | std::make_unique<draco::AttributeMetadata>(); |
| 95 | metadata->AddEntryString("name", name); |
| 96 | draco_mesh->AddAttributeMetadata(id, std::move(metadata)); |
| 97 | } |
| 98 | } |
| 99 | |
| 100 | void copy_face_attributes(Mesh::Ptr mesh, |
| 101 | std::unique_ptr<draco::Mesh>& draco_mesh) { |
no test coverage detected