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hub / github.com/ProjectDreamland/area51 / ExitState

Method ExitState

Support/NetworkMgr/GameServerStates.cpp:231–315  ·  view source on GitHub ↗

============================================================================== ------------------------------------------------------------------------------ This function is called when state transition has been detected from the client. This performs all server-side shutdown on a state transition ==============================================================================

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Callers

nothing calls this directly

Calls 10

SetLocalPlayerSlotMethod · 0.80
SetVoiceAllowedMethod · 0.80
IsVoiceBannedMethod · 0.80
SetVoiceCapableMethod · 0.80
IsVoiceCapableMethod · 0.80
GameInProgressMethod · 0.80
EnterGameMethod · 0.45
IsServerMethod · 0.45
EndGameMethod · 0.45
ClearMethod · 0.45

Tested by

no test coverage detected