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Functions327 in github.com/ProbableTrain/MapGenerator

Methodset
(v: Vector)
src/ts/vector.ts:153
FunctionsetDimensions
()
src/ts/ui/canvas_wrapper.ts:54
FunctionsetFolder
()
src/ts/impl/basis_field.ts:55
MethodsetGrid
(s: StreamlineGenerator)
src/ts/impl/streamlines.ts:211
FunctionsetGui
* Creates a folder and adds it to the GUI to control params
src/ts/impl/basis_field.ts:73
MethodsetPostGenerateCallback
(callback: () => any)
src/ts/ui/buildings.ts:169
MethodsetPreGenerateCallback
(callback: () => any)
src/ts/ui/buildings.ts:165
FunctionshowBuildingModels
(b: boolean)
src/ts/ui/style.ts:104
Functionsize
(size: number)
src/ts/impl/basis_field.ts:36
MethodsliceRectangle
* Slices rectangle by line, returning smallest polygon
src/ts/impl/polygon_util.ts:12
MethodstreamlinesWithSecondaryRoad
* Secondary road runs along other side of river
src/ts/ui/water_gui.ts:77
Methodtheta
(theta: number)
src/ts/impl/basis_field.ts:106
Methodtheta
()
src/ts/impl/tensor.ts:31
Functionupdate
()
src/ts/ui/style.ts:47
Methodupdate
* Return true if processing a model * Work done in update loop so main thread isn't swamped
src/ts/model_generator.ts:69
Methodupdate
* returns true if state updates
src/ts/impl/streamlines.ts:219
Methodupdate
()
src/ts/impl/polygon_finder.ts:48
Methodupdate
()
src/ts/ui/buildings.ts:143
Methodupdate
* Returns true if streamlines changes
src/ts/ui/road_gui.ts:117
Methodupdate
()
src/ts/ui/main_gui.ts:247
Methodupdate
()
src/ts/ui/style.ts:258
Functionwidth
()
src/ts/ui/canvas_wrapper.ts:59
MethodworldDimensions
* @return {Vector} world-space w/h visible on screen
src/ts/ui/domain_controller.ts:102
Methodzero
()
src/ts/impl/tensor.ts:27
Methodzoom
()
src/ts/ui/domain_controller.ts:91
FunctionzoomBuildings
(b: boolean)
src/ts/ui/style.ts:100
FunctionzoomVectors
(vs: Vector[])
src/ts/ui/canvas_wrapper.ts:77
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