| 544 | |
| 545 | } |
| 546 | function runClearTimeout(marker) { |
| 547 | if (cachedClearTimeout === clearTimeout) { |
| 548 | //normal enviroments in sane situations |
| 549 | return clearTimeout(marker); |
| 550 | } |
| 551 | // if clearTimeout wasn't available but was latter defined |
| 552 | if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { |
| 553 | cachedClearTimeout = clearTimeout; |
| 554 | return clearTimeout(marker); |
| 555 | } |
| 556 | try { |
| 557 | // when when somebody has screwed with setTimeout but no I.E. maddness |
| 558 | return cachedClearTimeout(marker); |
| 559 | } catch (e){ |
| 560 | try { |
| 561 | // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally |
| 562 | return cachedClearTimeout.call(null, marker); |
| 563 | } catch (e){ |
| 564 | // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. |
| 565 | // Some versions of I.E. have different rules for clearTimeout vs setTimeout |
| 566 | return cachedClearTimeout.call(this, marker); |
| 567 | } |
| 568 | } |
| 569 | |
| 570 | |
| 571 | |
| 572 | } |
| 573 | var queue = []; |
| 574 | var draining = false; |
| 575 | var currentQueue; |