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hub / github.com/Pomax/Pjs-2D-Game-Engine / redrawHelper

Function redrawHelper

processing.js:8171–8184  ·  view source on GitHub ↗

* Executes the code within draw() one time. This functions allows the program to update * the display window only when necessary, for example when an event registered by * mousePressed() or keyPressed() occurs. * In structuring a program, it only makes sense to call redraw() within event

()

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Callers 1

processing.jsFile · 0.70

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