| 157 | |
| 158 | |
| 159 | bool LocalPeer::sendMessage(const QByteArray &message, int timeout) |
| 160 | { |
| 161 | if (!isClient()) |
| 162 | return false; |
| 163 | |
| 164 | QLocalSocket socket; |
| 165 | bool connOk = false; |
| 166 | int tries = 2; |
| 167 | for(int i = 0; i < tries; i++) { |
| 168 | // Try twice, in case the other instance is just starting up |
| 169 | socket.connectToServer(socketName); |
| 170 | connOk = socket.waitForConnected(timeout/2); |
| 171 | if (!connOk && i < (tries - 1)) |
| 172 | { |
| 173 | std::this_thread::sleep_for(std::chrono::milliseconds(250)); |
| 174 | } |
| 175 | } |
| 176 | if (!connOk) |
| 177 | { |
| 178 | return false; |
| 179 | } |
| 180 | |
| 181 | QByteArray uMsg(message); |
| 182 | QDataStream ds(&socket); |
| 183 | |
| 184 | ds.writeBytes(uMsg.constData(), uMsg.size()); |
| 185 | if(!socket.waitForBytesWritten(timeout)) |
| 186 | { |
| 187 | return false; |
| 188 | } |
| 189 | |
| 190 | // wait for 'ack' |
| 191 | if(!socket.waitForReadyRead(timeout)) |
| 192 | { |
| 193 | return false; |
| 194 | } |
| 195 | |
| 196 | // make sure we got 'ack' |
| 197 | if(!(socket.read(qstrlen(ack)) == ack)) |
| 198 | { |
| 199 | return false; |
| 200 | } |
| 201 | return true; |
| 202 | } |
| 203 | |
| 204 | |
| 205 | void LocalPeer::receiveConnection() |