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github.com/PolyMC/PolyMC
/ setImportant
Method
setImportant
launcher/minecraft/Component.cpp:258–265 ·
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Source
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256
}
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258
void Component::setImportant(bool state)
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{
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if(m_important != state)
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{
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m_important = state;
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emit dataChanged();
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}
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}
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ProblemSeverity Component::getProblemSeverity() const
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{
Callers
1
setComponentVersion
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected