| 22 | |
| 23 | |
| 24 | void KonamiCode::input(QEvent* event) |
| 25 | { |
| 26 | if( event->type() == QEvent::KeyPress ) |
| 27 | { |
| 28 | QKeyEvent *keyEvent = static_cast<QKeyEvent*>( event ); |
| 29 | auto key = Qt::Key(keyEvent->key()); |
| 30 | if(key == konamiCode[m_progress]) |
| 31 | { |
| 32 | m_progress ++; |
| 33 | } |
| 34 | else |
| 35 | { |
| 36 | m_progress = 0; |
| 37 | } |
| 38 | if(m_progress == static_cast<int>(konamiCode.size())) |
| 39 | { |
| 40 | m_progress = 0; |
| 41 | emit triggered(); |
| 42 | } |
| 43 | } |
| 44 | } |
no test coverage detected