| 3 | #include "ResourceFolderModel.h" |
| 4 | |
| 5 | class ShaderPackFolderModel : public ResourceFolderModel { |
| 6 | Q_OBJECT |
| 7 | |
| 8 | public: |
| 9 | explicit ShaderPackFolderModel(const QString& dir) : ResourceFolderModel(QDir(dir)) {} |
| 10 | }; |
nothing calls this directly
no test coverage detected