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hub / github.com/PlayFab/gsdk / ConfigurationBase

Method ConfigurationBase

cpp/cppsdk/gsdkConfig.cpp:7–13  ·  view source on GitHub ↗

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5#include "fstream"
6
7Microsoft::Azure::Gaming::ConfigurationBase::ConfigurationBase()
8{
9 // These are always set as environment variables, even with the new gsdk config json file
10 m_titleId = cGSDKUtils::getEnvironmentVariable(Configuration::TITLE_ID_ENV_VAR);
11 m_buildId = cGSDKUtils::getEnvironmentVariable(Configuration::BUILD_ID_ENV_VAR);
12 m_region = cGSDKUtils::getEnvironmentVariable(Configuration::REGION_ENV_VAR);
13}
14
15const std::string &Microsoft::Azure::Gaming::ConfigurationBase::getTitleId()
16{

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