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github.com/PlayFab/gsdk
/ setState
Method
setState
cpp/cppsdk/gsdk.cpp:288–297 ·
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286
{
287
failed = true;
288
}
289
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if (failed)
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{
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ret = {};
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ret.tm_year = 100;
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}
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return ret;
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}
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void GSDKInternal::setState(GameState state)
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{
Callers
2
readyForPlayers
Method · 0.45
TEST_METHOD
Function · 0.45
Calls
1
Signal
Method · 0.80
Tested by
1
TEST_METHOD
Function · 0.36