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hub / github.com/PlayFab/gsdk / getExecutableDirectory

Function getExecutableDirectory

cpp/testapps/cppWindowsRunnerGame/main.cpp:95–100  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

93}
94
95std::string getExecutableDirectory()
96{
97 std::string path = getExecutablePath();
98 int lastIndex = path.find_last_of('\\');
99 return path.substr(0, lastIndex);
100}
101
102void processRequests()
103{

Callers 1

mainFunction · 0.85

Calls 1

getExecutablePathFunction · 0.85

Tested by

no test coverage detected