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github.com/PlayFab/gsdk
/ getExecutableDirectory
Function
getExecutableDirectory
cpp/testapps/cppWindowsRunnerGame/main.cpp:95–100 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
93
}
94
95
std::string getExecutableDirectory()
96
{
97
std::string path = getExecutablePath();
98
int lastIndex = path.find_last_of(
'\\'
);
99
return path.substr(0, lastIndex);
100
}
101
102
void processRequests()
103
{
Callers
1
main
Function · 0.85
Calls
1
getExecutablePath
Function · 0.85
Tested by
no test coverage detected