| 48 | } |
| 49 | |
| 50 | int main() |
| 51 | { |
| 52 | printf("Starting!\n"); |
| 53 | try |
| 54 | { |
| 55 | // Super hacky short-term functionality PlayFab Test - TODO: Put the regular set of tests into proper Unit Test project |
| 56 | printf("========== Starting PlayFab Login API call.\n"); |
| 57 | PlayFab::PlayFabSettings::titleId = "6195"; |
| 58 | PlayFab::PlayFabSettings::threadedCallbacks = true; |
| 59 | PlayFab::ClientModels::LoginWithCustomIDRequest request; |
| 60 | request.CustomId = "test_GSDK"; |
| 61 | request.CreateAccount = true; |
| 62 | PlayFab::PlayFabClientAPI::LoginWithCustomID(request, OnLoginSuccess, OnPlayFabFail); |
| 63 | |
| 64 | Microsoft::Azure::Gaming::GSDK::start(); |
| 65 | Microsoft::Azure::Gaming::GSDK::registerShutdownCallback(&inShutdown); |
| 66 | Microsoft::Azure::Gaming::GSDK::registerHealthCallback(&isHealthy); |
| 67 | Microsoft::Azure::Gaming::GSDK::registerMaintenanceCallback(&maintenanceScheduled); |
| 68 | |
| 69 | // Test grabbing config |
| 70 | printf(" Config before Active.\n"); |
| 71 | for (auto config : Microsoft::Azure::Gaming::GSDK::getConfigSettings()) |
| 72 | { |
| 73 | printf("%s: %s\n", config.first.c_str(), config.second.c_str()); |
| 74 | } |
| 75 | |
| 76 | printf("\tStanding by!\n"); |
| 77 | if (Microsoft::Azure::Gaming::GSDK::readyForPlayers()) |
| 78 | { |
| 79 | printf("Game on!\n"); |
| 80 | |
| 81 | std::vector<Microsoft::Azure::Gaming::ConnectedPlayer> players; |
| 82 | players.push_back(Microsoft::Azure::Gaming::ConnectedPlayer("player1")); |
| 83 | players.push_back(Microsoft::Azure::Gaming::ConnectedPlayer("player2")); |
| 84 | Microsoft::Azure::Gaming::GSDK::updateConnectedPlayers(players); |
| 85 | |
| 86 | printf(" Config after Active.\n"); |
| 87 | for (auto config : Microsoft::Azure::Gaming::GSDK::getConfigSettings()) |
| 88 | { |
| 89 | printf("%s: %s\n", config.first.c_str(), config.second.c_str()); |
| 90 | } |
| 91 | |
| 92 | printf("Logs directory is: %s\n", Microsoft::Azure::Gaming::GSDK::getLogsDirectory().c_str()); |
| 93 | } |
| 94 | else |
| 95 | { |
| 96 | printf("Not allocated. Server is being shut down.\n"); |
| 97 | } |
| 98 | } |
| 99 | catch (const std::exception &ex) |
| 100 | { |
| 101 | printf("Problem initializing GSDK: %s\n", ex.what()); |
| 102 | } |
| 103 | |
| 104 | printf("Press enter to exit the program.\n"); |
| 105 | getchar(); |
| 106 | |
| 107 | return 0; |
nothing calls this directly
no test coverage detected