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hub / github.com/PixarAnimationStudios/OpenSubdiv / Build

Method Build

opensubdiv/bfr/irregularPatchBuilder.cpp:868–982  ·  view source on GitHub ↗

The main build/assembly method to create a PatchTree: Note that the IrregularPatchBuilder was conceived to potentially build different representations of irregular patches (all sharing a virtual interface to hide that from it clients). It was here that topology would be inspected and builders for the different representations would be dispatched. At this point, the PatchTree is used for all top

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Callers

nothing calls this directly

Calls 8

HasSharpVerticesMethod · 0.80
HasBoundaryVerticesMethod · 0.80
GetSdcSchemeMethod · 0.80
GetSdcOptionsInEffectMethod · 0.80
GetFaceSizeMethod · 0.45
GetTagMethod · 0.45
HasSharpEdgesMethod · 0.45
GetNumControlPointsMethod · 0.45

Tested by

no test coverage detected