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Functions3,916 in github.com/PixarAnimationStudios/OpenSubdiv

↓ 3 callersMethodGetFaceEdges
tutorials/far/tutorial_3_1/far_tutorial_3_1.cpp:172
↓ 3 callersMethodGetFaceIndexTrailing
opensubdiv/bfr/faceVertex.h:321
↓ 3 callersMethodGetFacePrevious
opensubdiv/bfr/faceVertex.h:245
↓ 3 callersMethodGetFacetSize
@brief Return the number of indices assigned to each facet
opensubdiv/bfr/tessellation.h:252
↓ 3 callersMethodGetFacetStride
@brief Return the number of elements between each facet
opensubdiv/bfr/tessellation.h:255
↓ 3 callersMethodGetIndicesBuffer
opensubdiv/osd/mtlComputeEvaluator.h:50
↓ 3 callersMethodGetIndicesBuffer
opensubdiv/osd/clEvaluator.h:59
↓ 3 callersMethodGetIndicesBuffer
opensubdiv/osd/cudaEvaluator.h:55
↓ 3 callersMethodGetIndicesBuffer
opensubdiv/osd/glComputeEvaluator.h:56
↓ 3 callersMethodGetIndicesTexture
opensubdiv/osd/glXFBEvaluator.h:58
↓ 3 callersMethodGetInterpolateBoundaryMethod
opensubdiv/hbr/mesh.h:192
↓ 3 callersMethodGetIrregularPatchConversionMatrix
opensubdiv/far/patchBuilder.cpp:1222
↓ 3 callersMethodGetLocalPointVaryingStencilTable
opensubdiv/far/patchTable.h:765
↓ 3 callersMethodGetNSubfaces
Return the number of subfaces in the path
opensubdiv/hbr/hierarchicalEdit.h:69
↓ 3 callersMethodGetNativePatchType
opensubdiv/far/patchBuilder.h:191
↓ 3 callersMethodGetNumEdges
tutorials/far/tutorial_3_1/far_tutorial_3_1.cpp:161
↓ 3 callersMethodGetNumEdges
Number of edges in the mesh
tutorials/far/tutorial_3_1/hbr_to_vtr.h:160
↓ 3 callersMethodGetNumFVarSurfaces
opensubdiv/bfr/surfaceFactory.cpp:93
↓ 3 callersMethodGetNumFaceWeights
opensubdiv/sdc/scheme.h:208
↓ 3 callersMethodGetNumFaces
tutorials/far/tutorial_3_1/far_tutorial_3_1.cpp:159
↓ 3 callersMethodGetNumFacesTotal
\brief Returns the total number of edges in all levels
opensubdiv/far/topologyRefiner.h:72
↓ 3 callersMethodGetNumLocalPoints
opensubdiv/far/patchTable.cpp:329
↓ 3 callersMethodGetNumObjects
trivial accessors
examples/glShareTopology/sceneBase.h:65
↓ 3 callersMethodGetNumStencils
opensubdiv/osd/glXFBEvaluator.h:65
↓ 3 callersMethodGetNumStencils
opensubdiv/osd/mtlComputeEvaluator.h:58
↓ 3 callersMethodGetNumStencils
opensubdiv/osd/cudaEvaluator.h:62
↓ 3 callersMethodGetNumStencils
opensubdiv/osd/glComputeEvaluator.h:63
↓ 3 callersMethodGetNumTexels
examples/common/ptexMipmapTextureLoader.h:96
↓ 3 callersMethodGetOffsetsBuffer
opensubdiv/osd/mtlComputeEvaluator.h:49
↓ 3 callersMethodGetOffsetsBuffer
opensubdiv/osd/clEvaluator.h:58
↓ 3 callersMethodGetOffsetsBuffer
opensubdiv/osd/cudaEvaluator.h:54
↓ 3 callersMethodGetOffsetsBuffer
opensubdiv/osd/glComputeEvaluator.h:55
↓ 3 callersMethodGetOffsetsTexture
opensubdiv/osd/glXFBEvaluator.h:57
↓ 3 callersMethodGetPatchCoords
examples/glEvalLimit/particles.h:128
↓ 3 callersMethodGetPatchFVarValues
opensubdiv/far/patchTable.cpp:500
↓ 3 callersMethodGetPatchIndexTextureBuffer
Returns the GL texture buffer containing the patch control vertices
opensubdiv/osd/glPatchTable.h:53
↓ 3 callersMethodGetPatchParams
opensubdiv/far/patchTable.cpp:301
↓ 3 callersMethodGetPosition
tutorials/far/tutorial_4_3/far_tutorial_4_3.cpp:65
↓ 3 callersMethodGetPreviousEdge
opensubdiv/hbr/vertex.h:980
↓ 3 callersMethodGetSchemeOptions
opensubdiv/bfr/faceTopology.h:60
↓ 3 callersMethodGetSdcOptionsInEffect
opensubdiv/bfr/faceSurface.h:168
↓ 3 callersMethodGetSdcScheme
opensubdiv/bfr/faceSurface.h:164
↓ 3 callersFunctionGetShaderVersionInclude
Generates the version definition needed by the glsl shaders based on the opengl string
examples/common/glUtils.cpp:234
↓ 3 callersMethodGetSharpnessPerEdge
opensubdiv/vtr/componentInterfaces.h:108
↓ 3 callersMethodGetSize
opensubdiv/vtr/stackBuffer.h:53
↓ 3 callersMethodGetSizePtr
\brief Returns the size of the stencil as a pointer
opensubdiv/far/stencilTable.h:66
↓ 3 callersMethodGetSizesBuffer
opensubdiv/osd/mtlComputeEvaluator.h:48
↓ 3 callersMethodGetSizesBuffer
interfaces needed for CLComputeKernel
opensubdiv/osd/clEvaluator.h:57
↓ 3 callersMethodGetSizesBuffer
interfaces needed for CudaCompute
opensubdiv/osd/cudaEvaluator.h:53
↓ 3 callersMethodGetSizesBuffer
interfaces needed for GLSLComputeKernel
opensubdiv/osd/glComputeEvaluator.h:54
↓ 3 callersMethodGetSizesTexture
interfaces needed for GLSLTransformFeedbackKernel
opensubdiv/osd/glXFBEvaluator.h:56
↓ 3 callersMethodGetSubface
Return a subface element in the path
opensubdiv/hbr/hierarchicalEdit.h:72
↓ 3 callersMethodGetSubsets
opensubdiv/bfr/faceSurface.h:79
↓ 3 callersMethodGetTriangleSubdivision
\brief Get triangle subdivision weights rule (Catmark scheme only !)
opensubdiv/sdc/options.h:90
↓ 3 callersMethodGetU
\brief Returns the log2 value of the u parameter at the first corner of the patch
opensubdiv/far/patchParam.h:164
↓ 3 callersMethodGetUniformIndex
Return the uniform index of the face. This is different from the ID because it may be shared with other faces
opensubdiv/hbr/face.h:244
↓ 3 callersMethodGetV
\brief Returns the log2 value of the v parameter at the first corner of the patch
opensubdiv/far/patchParam.h:168
↓ 3 callersMethodGetVaryingBuffer
examples/glShareTopology/vbo.h:78
↓ 3 callersMethodGetVaryingPatchDescriptor
opensubdiv/far/patchTable.cpp:365
↓ 3 callersMethodGetVaryingPatchIndexSize
opensubdiv/osd/cpuPatchTable.h:85
↓ 3 callersMethodGetVaryingPatchIndexTextureBuffer
Returns the GL texture buffer containing the varying control vertices
opensubdiv/osd/glPatchTable.h:73
↓ 3 callersMethodGetVertexFaceLocalIndices
\brief Access the local indices of a vertex with respect to its incident faces
opensubdiv/far/topologyLevel.h:94
↓ 3 callersMethodGetVertexFaces
tutorials/far/tutorial_3_1/far_tutorial_3_1.cpp:193
↓ 3 callersMethodGetVertexSurface
opensubdiv/bfr/surfaceFactory.cpp:85
↓ 3 callersMethodGetWeightsBuffer
opensubdiv/osd/mtlComputeEvaluator.h:51
↓ 3 callersMethodGetWeightsBuffer
opensubdiv/osd/clEvaluator.h:60
↓ 3 callersMethodGetWeightsBuffer
opensubdiv/osd/cudaEvaluator.h:56
↓ 3 callersMethodGetWeightsBuffer
opensubdiv/osd/glComputeEvaluator.h:57
↓ 3 callersMethodGetWeightsTexture
opensubdiv/osd/glXFBEvaluator.h:59
↓ 3 callersMethodHasBoundaryVertices
Queries for multiple VertexTags combined into one:
opensubdiv/bfr/vertexTag.h:119
↓ 3 callersMethodHasFaceVaryingData
examples/glEvalLimit/glEvalLimit.cpp:346
↓ 3 callersMethodHasInfSharpDarts
opensubdiv/bfr/vertexTag.h:122
↓ 3 callersMethodHasInfSharpVertices
opensubdiv/bfr/vertexTag.h:120
↓ 3 callersMethodHasUnOrderedCorners
Methods to test for and resolve unordered corners of the face:
opensubdiv/bfr/faceTopology.h:74
↓ 3 callersMethodHasUnOrderedVertices
opensubdiv/bfr/vertexTag.h:127
↓ 3 callersMethodInterpolatePositions
examples/common/objAnim.cpp:27
↓ 3 callersMethodInterpolateVarying
opensubdiv/far/primvarRefiner.h:394
↓ 3 callersMethodIsCoarse
Coarse faces are the top level faces of a mesh. This will be set by mesh->Finish()
opensubdiv/hbr/face.h:171
↓ 3 callersMethodIsFVarAllSmooth
opensubdiv/hbr/vertex.h:1110
↓ 3 callersMethodIsFVarCorner
opensubdiv/hbr/vertex.h:1125
↓ 3 callersMethodIsManifold
opensubdiv/bfr/vertexDescriptor.h:311
↓ 3 callersMethodIsSemiSharp
opensubdiv/bfr/vertexTag.h:93
↓ 3 callersMethodIsUnOrdered
opensubdiv/bfr/vertexTag.h:98
↓ 3 callersMethodIsUsed
Check the usage counter on the vertex
opensubdiv/hbr/vertex.h:294
↓ 3 callersMethodNonQuadRoot
\brief True if the parent base face is a non-quad
opensubdiv/far/patchParam.h:177
↓ 3 callersFunctionOmpEvalStencils
XXXX manuelk this should be optimized further by using SIMD - considering OMP is somewhat obsolete - this is probably not worth it.
opensubdiv/osd/ompKernel.cpp:58
↓ 3 callersFunctionOsdAdjustBoundaryWeights
Deprecated -- prefer use of OsdEvaluatePatchBasis() and OsdEvaluatePatchBasisNormalized() methods.
opensubdiv/osd/patchBasis.h:1208
↓ 3 callersFunctionOsdPatchParamIsTriangleRotated
opensubdiv/osd/patchBasisTypes.h:362
↓ 3 callersFunctionOsd_EvalBasisBSpline
opensubdiv/osd/patchBasis.h:187
↓ 3 callersFunctionOsd_EvalBasisLinear
opensubdiv/osd/patchBasis.h:36
↓ 3 callersFunctionOsd_boundBasisBSpline
opensubdiv/osd/patchBasis.h:158
↓ 3 callersFunctionOsd_evalBSplineCurve
namespace { Cubic BSpline curve basis evaluation:
opensubdiv/osd/patchBasis.h:86
↓ 3 callersMethodRemoveChild
Remove the reference to subdivided vertex
opensubdiv/hbr/vertex.h:233
↓ 3 callersMethodSetChild
sets the child in "quadrant" to point to node or patch of the given index
opensubdiv/bfr/patchTree.cpp:55
↓ 3 callersMethodSetCreaseSubdivisionMethod
opensubdiv/hbr/subdivision.h:76
↓ 3 callersMethodSetIndex
opensubdiv/bfr/patchTree.h:115
↓ 3 callersMethodSetSize
examples/common/ptexMipmapTextureLoader.cpp:180
↓ 3 callersMethodSetSpeed
examples/glEvalLimit/particles.h:112
↓ 3 callersMethodSetTriangleSubdivisionMethod
opensubdiv/hbr/catmark.h:63
↓ 3 callersMethodSubdivide
opensubdiv/hbr/face.h:768
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