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Functions3,916 in github.com/PixarAnimationStudios/OpenSubdiv

↓ 1 callersMethodGetPatchArrayFVarPatchParams
opensubdiv/far/patchTable.cpp:531
↓ 1 callersMethodGetPatchArrayFVarValues
opensubdiv/far/patchTable.cpp:508
↓ 1 callersMethodGetPatchArrayVaryingVertices
opensubdiv/far/patchTable.cpp:388
↓ 1 callersMethodGetPatchParam
opensubdiv/far/patchTable.cpp:285
↓ 1 callersMethodGetPatchParamBoundaryMask
Note the bit-mask here is specific for use with Far::PatchParam
opensubdiv/bfr/regularPatchBuilder.h:49
↓ 1 callersMethodGetPatchParamTexture
examples/glShareTopology/sceneBase.h:84
↓ 1 callersMethodGetPatchPoints
tutorials/bfr/tutorial_3_2/bfr_tutorial_3_2.cpp:156
↓ 1 callersMethodGetPatchTable
opensubdiv/far/patchTableFactory.cpp:98
↓ 1 callersMethodGetPatchType
opensubdiv/bfr/regularPatchBuilder.h:46
↓ 1 callersMethodGetPatchVaryingVertices
opensubdiv/far/patchTable.cpp:369
↓ 1 callersMethodGetPixel
examples/common/ptexMipmapTextureLoader.cpp:322
↓ 1 callersMethodGetPoint1stDerivAccumulator
opensubdiv/far/stencilBuilder.cpp:204
↓ 1 callersMethodGetPoint2ndDerivAccumulator
opensubdiv/far/stencilBuilder.cpp:238
↓ 1 callersMethodGetPos
regression/hbr_regression/baseline.cpp:67
↓ 1 callersMethodGetPosition
tutorials/far/tutorial_2_2/far_tutorial_2_2.cpp:56
↓ 1 callersMethodGetPosition
tutorials/far/tutorial_4_1/far_tutorial_4_1.cpp:54
↓ 1 callersMethodGetPosition
tutorials/far/tutorial_1_1/far_tutorial_1_1.cpp:52
↓ 1 callersMethodGetPosition
tutorials/far/tutorial_3_1/far_tutorial_3_1.cpp:396
↓ 1 callersMethodGetPosition
tutorials/hbr/tutorial_2/hbr_tutorial_2.cpp:70
↓ 1 callersMethodGetQuadOffsetsSRV
opensubdiv/osd/d3d11LegacyGregoryPatchTable.h:53
↓ 1 callersMethodGetQuadOffsetsTextureBuffer
opensubdiv/osd/glLegacyGregoryPatchTable.h:40
↓ 1 callersMethodGetRegularFaceSize
High-level queries related to the subdivision scheme of the refiner, the patch types associated with it and those chosen to represent its faces:
opensubdiv/far/patchBuilder.h:183
↓ 1 callersMethodGetSchemeOptions
\brief Returns the subdivision options
opensubdiv/far/topologyRefiner.h:48
↓ 1 callersFunctionGetShaderVersion
examples/common/glUtils.cpp:201
↓ 1 callersFunctionGetShareBitsPerType
opensubdiv/far/patchTableFactory.cpp:1675
↓ 1 callersMethodGetSize
\brief Returns the size of the stencil
opensubdiv/far/stencilTable.h:61
↓ 1 callersMethodGetSize
examples/glShareTopology/vbo.h:82
↓ 1 callersMethodGetSizesSRV
interfaces needed for D3D11ComputeEvaluator
opensubdiv/osd/d3d11ComputeEvaluator.h:58
↓ 1 callersMethodGetStencilTableSize
examples/glShareTopology/sceneBase.h:118
↓ 1 callersMethodGetSubPatchPoints
Class methods supporting access to patches:
opensubdiv/bfr/patchTree.cpp:92
↓ 1 callersMethodGetSurface
tutorials/bfr/tutorial_3_2/bfr_tutorial_3_2.cpp:154
↓ 1 callersMethodGetText
(self)
documentation/processHtml.py:56
↓ 1 callersMethodGetTitle
(self)
documentation/processHtml.py:59
↓ 1 callersMethodGetTotalElapsed
examples/common/stopwatch.h:45
↓ 1 callersMethodGetTransition
\brief Returns the transition edge encoding for the patch.
opensubdiv/far/patchParam.h:171
↓ 1 callersMethodGetTriangleSubdivisionMethod
opensubdiv/hbr/catmark.h:62
↓ 1 callersMethodGetType
tutorials/far/tutorial_3_1/far_tutorial_3_1.cpp:149
↓ 1 callersMethodGetUniformModelViewMatrix
examples/glStencilViewer/glStencilViewer.cpp:488
↓ 1 callersMethodGetUniformProjectionMatrix
examples/glStencilViewer/glStencilViewer.cpp:485
↓ 1 callersMethodGetUniformScale
examples/glStencilViewer/glStencilViewer.cpp:482
↓ 1 callersFunctionGetVaryingIndicesPerType
opensubdiv/far/patchTableFactory.cpp:1618
↓ 1 callersMethodGetVaryingSurface
opensubdiv/bfr/surfaceFactory.cpp:88
↓ 1 callersMethodGetVertexChildVertex
\brief Return the child vertex (in the next level) of a given vertex
opensubdiv/far/topologyLevel.h:260
↓ 1 callersMethodGetVertexClientData
Ask for client data associated with the vertex with the indicated ID
opensubdiv/hbr/mesh.h:71
↓ 1 callersMethodGetVertexEdges
\brief Access the edges incident a given vertex
opensubdiv/far/topologyLevel.h:91
↓ 1 callersMethodGetVertexFaces
\brief Access the faces incident a given vertex
opensubdiv/far/topologyLevel.h:88
↓ 1 callersMethodGetVertexSRV
opensubdiv/osd/d3d11LegacyGregoryPatchTable.h:45
↓ 1 callersMethodGetVertexSubset
opensubdiv/bfr/faceVertex.cpp:249
↓ 1 callersMethodGetVertexTextureBuffer
opensubdiv/osd/glLegacyGregoryPatchTable.h:32
↓ 1 callersMethodGetVertexValenceSRV
opensubdiv/osd/d3d11LegacyGregoryPatchTable.h:49
↓ 1 callersMethodGetVertexValenceTextureBuffer
opensubdiv/osd/glLegacyGregoryPatchTable.h:36
↓ 1 callersMethodGetWeightsSRV
opensubdiv/osd/d3d11ComputeEvaluator.h:61
↓ 1 callersMethodGetWidth
Return width of the data
opensubdiv/hbr/fvarEdit.h:60
↓ 1 callersFunctionGetXcodeDeveloperDirectory
Returns the active developer directory as reported by 'xcode-select -p'. Returns None if none is set.
build_scripts/build_osd.py:84
↓ 1 callersMethodGuaranteeNeighbor
opensubdiv/hbr/bilinear.h:554
↓ 1 callersMethodGuaranteeNeighbor
opensubdiv/hbr/loop.h:557
↓ 1 callersMethodHasCreaseEdits
opensubdiv/hbr/mesh.h:241
↓ 1 callersMethodHasFVarSurfaces
More than one FVar surface may be present, and each may have a unique ID:
opensubdiv/bfr/surfaceFactory.cpp:92
↓ 1 callersMethodHasNavigationSection
(self)
documentation/processHtml.py:53
↓ 1 callersMethodHasSharpVertices
opensubdiv/bfr/vertexTag.h:130
↓ 1 callersFunctionHash64
opensubdiv/bfr/hash.cpp:676
↓ 1 callersMethodIncrementUsage
Increment the usage counter on the vertex
opensubdiv/hbr/vertex.h:288
↓ 1 callersMethodInitializeDeviceBuffers
------------------------------------------------------------------------------
examples/farViewer/gl_mesh.cpp:724
↓ 1 callersMethodInitializeSurfaces
opensubdiv/bfr/surfaceFactory.cpp:71
↓ 1 callersFunctionInstallTBB_LinuxOrMacOS
(context, force, buildArgs)
build_scripts/build_osd.py:511
↓ 1 callersFunctionInstallTBB_Windows
(context, force, buildArgs)
build_scripts/build_osd.py:496
↓ 1 callersFunctionInterpolateFVarData
regression/common/far_utils.cpp:24
↓ 1 callersFunctionInterpolateFarVertexData
regression/common/far_utils.h:140
↓ 1 callersMethodIsBoundary
Simple get/set methods to avoid the tedious syntax of the tag:
opensubdiv/bfr/faceVertexSubset.h:47
↓ 1 callersMethodIsBoundary
examples/common/ptexMipmapTextureLoader.cpp:344
↓ 1 callersMethodIsEdgeNonManifold
\brief Return if the edge is non-manifold
opensubdiv/far/topologyLevel.h:111
↓ 1 callersMethodIsFeatureAdaptive
opensubdiv/far/patchTable.cpp:359
↓ 1 callersMethodIsFull
examples/common/ptexMipmapTextureLoader.cpp:224
↓ 1 callersMethodIsInterior
opensubdiv/bfr/vertexTag.h:89
↓ 1 callersMethodIsIsolatedInteriorPatch
opensubdiv/far/catmarkPatchBuilder.cpp:597
↓ 1 callersMethodIsLinear
@brief Return if the Surface is linear
opensubdiv/bfr/surface.h:98
↓ 1 callersMethodIsOrdered
opensubdiv/bfr/vertexTag.h:97
↓ 1 callersMethodIsRegularSingleCreasePatch
opensubdiv/far/patchBuilder.cpp:1243
↓ 1 callersMethodIsSharp
Returns whether the edge is sharp at the current level of subdivision (next = false) or at the next level of subdivision (next = true).
opensubdiv/hbr/halfedge.h:202
↓ 1 callersMethodIsSingular
Returns whether the vertex is singular (has two separate incident halfedge cycles)
opensubdiv/hbr/vertex.h:174
↓ 1 callersMethodIsSubface
examples/common/ptexMipmapTextureLoader.cpp:340
↓ 1 callersMethodIsTriangleRotated
opensubdiv/far/patchParam.h:272
↓ 1 callersMethodIsVertexBoundary
\brief Return if the vertex is on a boundary (at least one incident boundary edge)
opensubdiv/far/topologyLevel.h:120
↓ 1 callersMethodIsVertexNonManifold
\brief Return if the vertex is non-manifold
opensubdiv/far/topologyLevel.h:114
↓ 1 callersFunctionIsVisualStudio2017OrGreater
()
build_scripts/build_osd.py:126
↓ 1 callersFunctionIsVisualStudio2019OrGreater
()
build_scripts/build_osd.py:118
↓ 1 callersFunctionIsVisualStudio2022OrGreater
()
build_scripts/build_osd.py:110
↓ 1 callersMethodLimit
opensubdiv/far/primvarRefiner.h:301
↓ 1 callersMethodNewFaceChildren
Create new face children block for use by HbrFace
opensubdiv/hbr/mesh.h:279
↓ 1 callersMethodNewUniformIndex
"Create" a new uniform index
opensubdiv/hbr/mesh.h:98
↓ 1 callersMethodNext
\brief Advance to the next stencil in the table
opensubdiv/far/stencilTable.h:81
↓ 1 callersMethodNormalize
opensubdiv/far/patchParam.h:253
↓ 1 callersMethodNormalizeTriangle
opensubdiv/far/patchParam.h:279
↓ 1 callersFunctionOsdEvaluatePatchBasisNormalized
Higher level basis evaluation functions that deal with parameterization and boundary issues (reflected in PatchParam) for all patch types:
opensubdiv/osd/patchBasis.h:1427
↓ 1 callersFunctionOsdPatchParamGetBoundary
opensubdiv/osd/patchBasisTypes.h:326
↓ 1 callersFunctionOsdPatchParamGetNonQuadRoot
opensubdiv/osd/patchBasisTypes.h:333
↓ 1 callersFunctionOsdPatchParamNormalizeTriangle
opensubdiv/osd/patchBasisTypes.h:394
↓ 1 callersFunctionOsdPatchParamUnnormalize
opensubdiv/osd/patchBasisTypes.h:382
↓ 1 callersFunctionOsd_EvalBasisBezier
opensubdiv/osd/patchBasis.h:272
↓ 1 callersFunctionPopulateAnimShapes
examples/common/viewerArgsUtils.cpp:18
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