| 61 | } |
| 62 | |
| 63 | bool CustomPalette::Load(PhobosStreamReader& Stm, bool RegisterForChange) |
| 64 | { |
| 65 | this->Clear(); |
| 66 | |
| 67 | bool hasPalette = false; |
| 68 | auto ret = Stm.Load(this->Mode) && Stm.Load(hasPalette); |
| 69 | |
| 70 | if (ret && hasPalette) |
| 71 | { |
| 72 | this->Palette.reset(GameCreate<BytePalette>()); |
| 73 | ret = Stm.Load(*this->Palette); |
| 74 | |
| 75 | if (ret) |
| 76 | { |
| 77 | this->CreateConvert(); |
| 78 | } |
| 79 | } |
| 80 | |
| 81 | return ret; |
| 82 | } |
| 83 | |
| 84 | bool CustomPalette::Save(PhobosStreamWriter& Stm) const |
| 85 | { |
no test coverage detected