| 83 | |
| 84 | template <typename T> |
| 85 | bool ShieldClass::Serialize(T& Stm) |
| 86 | { |
| 87 | return Stm |
| 88 | .Process(this->Techno) |
| 89 | .Process(this->TechnoID) |
| 90 | .Process(this->IdleAnim) |
| 91 | .Process(this->Timers.SelfHealing) |
| 92 | .Process(this->Timers.SelfHealing_WHModifier) |
| 93 | .Process(this->Timers.Respawn) |
| 94 | .Process(this->Timers.Respawn_WHModifier) |
| 95 | .Process(this->HP) |
| 96 | .Process(this->Cloak) |
| 97 | .Process(this->Online) |
| 98 | .Process(this->Temporal) |
| 99 | .Process(this->Available) |
| 100 | .Process(this->Attached) |
| 101 | .Process(this->AreAnimsHidden) |
| 102 | .Process(this->Type) |
| 103 | .Process(this->SelfHealing_Warhead) |
| 104 | .Process(this->SelfHealing_Rate_Warhead) |
| 105 | .Process(this->SelfHealing_RestartInCombat_Warhead) |
| 106 | .Process(this->SelfHealing_RestartInCombatDelay_Warhead) |
| 107 | .Process(this->Respawn_Warhead) |
| 108 | .Process(this->Respawn_Rate_Warhead) |
| 109 | .Process(this->LastBreakFrame) |
| 110 | .Process(this->LastTechnoHealthRatio) |
| 111 | .Success(); |
| 112 | } |
| 113 | |
| 114 | bool ShieldClass::Load(PhobosStreamReader& Stm, bool RegisterForChange) |
| 115 | { |