| 709 | } |
| 710 | |
| 711 | bool ScriptExt::MoveMissionEndStatus(TeamClass* pTeam, TechnoClass* pFocus, FootClass* pLeader, int mode) |
| 712 | { |
| 713 | if (!pFocus || mode < 0 || (mode != 2 && mode != 1 && !pLeader)) |
| 714 | return false; |
| 715 | |
| 716 | double closeEnough = RulesClass::Instance->CloseEnough / (double)Unsorted::LeptonsPerCell; |
| 717 | auto const pTeamData = TeamExt::ExtMap.Find(pTeam); |
| 718 | |
| 719 | if (pTeamData->CloseEnough > 0) |
| 720 | closeEnough = pTeamData->CloseEnough; |
| 721 | |
| 722 | bool bForceNextAction = false; |
| 723 | |
| 724 | if (mode == 2) |
| 725 | bForceNextAction = true; |
| 726 | |
| 727 | // Team already have a focused target |
| 728 | for (auto pUnit = pTeam->FirstUnit; pUnit; pUnit = pUnit->NextTeamMember) |
| 729 | { |
| 730 | if (ScriptExt::IsUnitAvailable(pUnit, true) |
| 731 | && !pUnit->TemporalTargetingMe |
| 732 | && !pUnit->BeingWarpedOut) |
| 733 | { |
| 734 | if (mode == 2) |
| 735 | { |
| 736 | // Default mode: all members in range |
| 737 | if ((pUnit->DistanceFrom(pFocus->GetCell()) / (double)Unsorted::LeptonsPerCell) > closeEnough) |
| 738 | { |
| 739 | bForceNextAction = false; |
| 740 | |
| 741 | if (pUnit->WhatAmI() == AbstractType::Aircraft && pUnit->Ammo > 0) |
| 742 | pUnit->QueueMission(Mission::Move, false); |
| 743 | |
| 744 | continue; |
| 745 | } |
| 746 | else |
| 747 | { |
| 748 | if (pUnit->WhatAmI() == AbstractType::Aircraft && pUnit->Ammo <= 0) |
| 749 | { |
| 750 | pUnit->EnterIdleMode(false, true); |
| 751 | |
| 752 | continue; |
| 753 | } |
| 754 | } |
| 755 | } |
| 756 | else |
| 757 | { |
| 758 | if (mode == 1) |
| 759 | { |
| 760 | // Any member in range |
| 761 | if ((pUnit->DistanceFrom(pFocus->GetCell()) / (double)Unsorted::LeptonsPerCell) > closeEnough) |
| 762 | { |
| 763 | if (pUnit->WhatAmI() == AbstractType::Aircraft && pUnit->Ammo > 0) |
| 764 | pUnit->QueueMission(Mission::Move, false); |
| 765 | |
| 766 | continue; |
| 767 | } |
| 768 | else |