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github.com/Phobos-developers/Phobos
/ functions
Functions
1,571 in github.com/Phobos-developers/Phobos
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Functions
1,571
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Types & classes
337
Method
SaveGlobals
src/Ext/Tiberium/Body.cpp:43
Method
SaveGlobals
src/Ext/TerrainType/Body.cpp:119
Method
SaveGlobals
src/Ext/ParticleSystemType/Body.cpp:43
Method
SaveGlobals
src/Ext/Techno/Body.cpp:631
Method
SaveGlobals
src/Ext/Building/Body.cpp:496
Method
SaveGlobals
src/Ext/Side/Body.cpp:92
Method
SaveGlobals
src/Ext/VoxelAnim/Body.cpp:54
Method
SaveGlobals
src/Ext/VoxelAnimType/Body.cpp:54
Method
SaveToStream
src/New/Type/LaserTrailTypeClass.cpp:56
Method
SaveToStream
src/New/Type/DigitalDisplayTypeClass.cpp:226
Method
SaveToStream
src/New/Type/AttachEffectTypeClass.cpp:222
Method
SaveToStream
src/New/Type/RadTypeClass.cpp:78
Method
SaveToStream
src/New/Type/ShieldTypeClass.cpp:154
Method
SaveToStream
src/Ext/BuildingType/Body.cpp:295
Method
SaveToStream
src/Ext/ParticleType/Body.cpp:38
Method
SaveToStream
src/Ext/House/Body.cpp:648
Method
SaveToStream
src/Ext/Script/Body.cpp:17
Method
SaveToStream
src/Ext/OverlayType/Body.cpp:50
Method
SaveToStream
src/Ext/Team/Body.cpp:34
Method
SaveToStream
src/Ext/WarheadType/Body.cpp:487
Method
SaveToStream
src/Ext/Anim/Body.cpp:391
Method
SaveToStream
src/Ext/TAction/Body.cpp:33
Method
SaveToStream
src/Ext/TEvent/Body.cpp:30
Method
SaveToStream
src/Ext/SWType/Body.cpp:187
Method
SaveToStream
src/Ext/AnimType/Body.cpp:196
Method
SaveToStream
src/Ext/WeaponType/Body.cpp:182
Method
SaveToStream
src/Ext/Tiberium/Body.cpp:31
Method
SaveToStream
src/Ext/TerrainType/Body.cpp:107
Method
SaveToStream
src/Ext/Bullet/Body.cpp:418
Method
SaveToStream
src/Ext/ParticleSystemType/Body.cpp:31
Method
SaveToStream
src/Ext/TechnoType/Body.cpp:873
Method
SaveToStream
src/Ext/Techno/Body.cpp:619
Method
SaveToStream
src/Ext/Building/Body.cpp:484
Method
SaveToStream
src/Ext/Cell/Body.cpp:27
Method
SaveToStream
src/Ext/Side/Body.cpp:81
Method
SaveToStream
src/Ext/RadSite/Body.cpp:189
Method
SaveToStream
src/Ext/VoxelAnim/Body.cpp:42
Method
SaveToStream
src/Ext/BulletType/Body.cpp:161
Method
SaveToStream
src/Ext/VoxelAnimType/Body.cpp:42
Method
SaveVariablesToFile
you've inspired something controversial
src/Ext/Scenario/Body.cpp:63
Method
ScheduleGameSave
src/Phobos.Save.cpp:19
Method
SetAnimOwnerHouseKind
Modified from Ares
src/Ext/Anim/Body.cpp:69
Method
SetBackColor
src/Utilities/Debug.cpp:161
Method
SetCloseEnoughDistance
src/Ext/Script/Body.cpp:668
Method
SetExtensionPointer
src/Utilities/Container.h:331
Method
SetForeColor
src/Utilities/Debug.cpp:149
Method
SetMoveMissionEndMode
src/Ext/Script/Body.cpp:694
Method
SetTeamLoggingPadding
src/Misc/SyncLogging.cpp:322
Method
Set_ForceJump_Countdown
src/Ext/Script/Body.cpp:1068
Method
ShapeTextPrintData
src/Utilities/ShapeTextPrinter.h:15
Method
ShieldClass
src/New/Entity/ShieldClass.h:17
Method
ShieldClass
src/New/Entity/ShieldClass.cpp:17
Method
ShieldIsBrokenTEvent
src/New/Entity/ShieldClass.cpp:145
Method
ShieldTypeClass
src/New/Type/ShieldTypeClass.h:60
Method
SimulatedFiringAnim
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:147
Method
SimulatedFiringEffects
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:348
Method
SimulatedFiringElectricBolt
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:233
Method
SimulatedFiringLaser
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:205
Method
SimulatedFiringParticleSystem
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:273
Method
SimulatedFiringRadBeam
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:250
Method
SimulatedFiringReport
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:190
Method
SimulatedFiringUnlimbo
Make sure pBullet is not empty before call
src/Ext/Bullet/Body.cpp:280
Function
Size
src/Locomotion/TestLocomotionClass.h:233
Method
SkipNextAction
src/Ext/Script/Body.cpp:817
Method
SpawnFireAnims
src/Ext/Anim/Body.cpp:264
Method
Stop_ForceJump_Countdown
src/Ext/Script/Body.cpp:1094
Method
StoreTiberium
src/Ext/Building/Body.cpp:68
Method
StraightTrajectory
src/Ext/Bullet/Trajectories/StraightTrajectory.h:33
Method
StraightTrajectoryType
src/Ext/Bullet/Trajectories/StraightTrajectory.h:8
Method
SubjectToObstacles
src/Ext/Bullet/Hooks.Obstacles.cpp:64
Method
SubjectToTerrain
src/Ext/Bullet/Hooks.Obstacles.cpp:71
Method
Suffix
src/Ext/Techno/Hooks.TargetEvaluation.cpp:237
Method
SyncInvulnerability
Syncs Iron Curtain or Force Shield timer to another techno.
src/Ext/Techno/Body.cpp:152
Method
SyncLogEvent
src/Misc/SyncLogging.h:72
Method
SyncLogEventBuffer
src/Misc/SyncLogging.h:33
Method
SyncShieldToAnother
============================= Is used for DeploysInto/UndeploysInto
src/New/Entity/ShieldClass.cpp:127
Method
Tactical_IsHighPriorityInRect
src/Misc/Selection.cpp:60
Method
Tactical_IsInSelectionRect
Reversed from Tactical::Select
src/Misc/Selection.cpp:44
Method
Tactical_MakeFilteredSelection
Reversed from Tactical::MakeSelection
src/Misc/Selection.cpp:124
Method
Tactical_SelectFiltered
Reversed from Tactical::Select
src/Misc/Selection.cpp:76
Method
TargetChangeSyncLogEvent
src/Misc/SyncLogging.h:115
Method
TeamWeightReward
src/Ext/Script/Body.cpp:602
Function
TechnoClass_EvaluateCellGetWeaponRangeWrapper
src/Ext/Techno/Hooks.TargetEvaluation.cpp:139
Function
TechnoClass_IsReadyToCloak_Wrapper
src/Ext/Techno/Hooks.Cloak.cpp:8
Function
TechnoClass_Limbo_Wrapper
src/Ext/Techno/Hooks.cpp:288
Function
TechnoClass_ShouldNotCloak_Wrapper
src/Ext/Techno/Hooks.Cloak.cpp:36
Function
TechnoClass_TargetSomethingNearby_CanFire_Wrapper
src/Ext/Techno/Hooks.TargetEvaluation.cpp:26
Function
TechnoClass_UnInit_Wrapper
src/Ext/House/Hooks.cpp:139
Function
TestLocomotionClass
src/Locomotion/TestLocomotionClass.h:230
Function
Test_Fibonacci
src/Utilities/Coroutine.h:96
Method
TheaterSpecificSHP
src/Utilities/Constructs.h:516
Method
Timers
src/New/Entity/ShieldClass.h:133
Method
ToggleMCVRedeploy
src/Ext/TAction/Body.cpp:366
Method
TotalHarvesterCount
src/Ext/House/Body.cpp:293
Method
TrajectoryPointer
src/Ext/Bullet/Trajectories/PhobosTrajectory.h:145
Method
TrajectoryTypePointer
src/Ext/Bullet/Trajectories/PhobosTrajectory.h:130
Method
TrajectoryTypePointer
src/Ext/Bullet/Trajectories/PhobosTrajectory.cpp:11
Method
TransferAttachedEffects
<summary> Transfer AttachEffects from one techno to another. </summary> <param name="pSource">Source techno.</param> <param name="pTarget">Target tech
src/New/Entity/AttachEffectClass.cpp:896
Method
TranslucencyLevel
src/Utilities/Constructs.h:464
Method
TryParse
Parses either Count values or none. ! Parses using a temporary buffer. Only if all elements could be parsed they are written to outValue (if it
src/Utilities/Parser.h:126
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