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Functions1,571 in github.com/Phobos-developers/Phobos

MethodSaveGlobals
src/Ext/Tiberium/Body.cpp:43
MethodSaveGlobals
src/Ext/TerrainType/Body.cpp:119
MethodSaveGlobals
src/Ext/ParticleSystemType/Body.cpp:43
MethodSaveGlobals
src/Ext/Techno/Body.cpp:631
MethodSaveGlobals
src/Ext/Building/Body.cpp:496
MethodSaveGlobals
src/Ext/Side/Body.cpp:92
MethodSaveGlobals
src/Ext/VoxelAnim/Body.cpp:54
MethodSaveGlobals
src/Ext/VoxelAnimType/Body.cpp:54
MethodSaveToStream
src/New/Type/LaserTrailTypeClass.cpp:56
MethodSaveToStream
src/New/Type/DigitalDisplayTypeClass.cpp:226
MethodSaveToStream
src/New/Type/AttachEffectTypeClass.cpp:222
MethodSaveToStream
src/New/Type/RadTypeClass.cpp:78
MethodSaveToStream
src/New/Type/ShieldTypeClass.cpp:154
MethodSaveToStream
src/Ext/BuildingType/Body.cpp:295
MethodSaveToStream
src/Ext/ParticleType/Body.cpp:38
MethodSaveToStream
src/Ext/House/Body.cpp:648
MethodSaveToStream
src/Ext/Script/Body.cpp:17
MethodSaveToStream
src/Ext/OverlayType/Body.cpp:50
MethodSaveToStream
src/Ext/Team/Body.cpp:34
MethodSaveToStream
src/Ext/WarheadType/Body.cpp:487
MethodSaveToStream
src/Ext/Anim/Body.cpp:391
MethodSaveToStream
src/Ext/TAction/Body.cpp:33
MethodSaveToStream
src/Ext/TEvent/Body.cpp:30
MethodSaveToStream
src/Ext/SWType/Body.cpp:187
MethodSaveToStream
src/Ext/AnimType/Body.cpp:196
MethodSaveToStream
src/Ext/WeaponType/Body.cpp:182
MethodSaveToStream
src/Ext/Tiberium/Body.cpp:31
MethodSaveToStream
src/Ext/TerrainType/Body.cpp:107
MethodSaveToStream
src/Ext/Bullet/Body.cpp:418
MethodSaveToStream
src/Ext/ParticleSystemType/Body.cpp:31
MethodSaveToStream
src/Ext/TechnoType/Body.cpp:873
MethodSaveToStream
src/Ext/Techno/Body.cpp:619
MethodSaveToStream
src/Ext/Building/Body.cpp:484
MethodSaveToStream
src/Ext/Cell/Body.cpp:27
MethodSaveToStream
src/Ext/Side/Body.cpp:81
MethodSaveToStream
src/Ext/RadSite/Body.cpp:189
MethodSaveToStream
src/Ext/VoxelAnim/Body.cpp:42
MethodSaveToStream
src/Ext/BulletType/Body.cpp:161
MethodSaveToStream
src/Ext/VoxelAnimType/Body.cpp:42
MethodSaveVariablesToFile
you've inspired something controversial
src/Ext/Scenario/Body.cpp:63
MethodScheduleGameSave
src/Phobos.Save.cpp:19
MethodSetAnimOwnerHouseKind
Modified from Ares
src/Ext/Anim/Body.cpp:69
MethodSetBackColor
src/Utilities/Debug.cpp:161
MethodSetCloseEnoughDistance
src/Ext/Script/Body.cpp:668
MethodSetExtensionPointer
src/Utilities/Container.h:331
MethodSetForeColor
src/Utilities/Debug.cpp:149
MethodSetMoveMissionEndMode
src/Ext/Script/Body.cpp:694
MethodSetTeamLoggingPadding
src/Misc/SyncLogging.cpp:322
MethodSet_ForceJump_Countdown
src/Ext/Script/Body.cpp:1068
MethodShapeTextPrintData
src/Utilities/ShapeTextPrinter.h:15
MethodShieldClass
src/New/Entity/ShieldClass.h:17
MethodShieldClass
src/New/Entity/ShieldClass.cpp:17
MethodShieldIsBrokenTEvent
src/New/Entity/ShieldClass.cpp:145
MethodShieldTypeClass
src/New/Type/ShieldTypeClass.h:60
MethodSimulatedFiringAnim
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:147
MethodSimulatedFiringEffects
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:348
MethodSimulatedFiringElectricBolt
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:233
MethodSimulatedFiringLaser
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:205
MethodSimulatedFiringParticleSystem
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:273
MethodSimulatedFiringRadBeam
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:250
MethodSimulatedFiringReport
Make sure pBullet and pBullet->WeaponType is not empty before call
src/Ext/Bullet/Body.cpp:190
MethodSimulatedFiringUnlimbo
Make sure pBullet is not empty before call
src/Ext/Bullet/Body.cpp:280
FunctionSize
src/Locomotion/TestLocomotionClass.h:233
MethodSkipNextAction
src/Ext/Script/Body.cpp:817
MethodSpawnFireAnims
src/Ext/Anim/Body.cpp:264
MethodStop_ForceJump_Countdown
src/Ext/Script/Body.cpp:1094
MethodStoreTiberium
src/Ext/Building/Body.cpp:68
MethodStraightTrajectory
src/Ext/Bullet/Trajectories/StraightTrajectory.h:33
MethodStraightTrajectoryType
src/Ext/Bullet/Trajectories/StraightTrajectory.h:8
MethodSubjectToObstacles
src/Ext/Bullet/Hooks.Obstacles.cpp:64
MethodSubjectToTerrain
src/Ext/Bullet/Hooks.Obstacles.cpp:71
MethodSuffix
src/Ext/Techno/Hooks.TargetEvaluation.cpp:237
MethodSyncInvulnerability
Syncs Iron Curtain or Force Shield timer to another techno.
src/Ext/Techno/Body.cpp:152
MethodSyncLogEvent
src/Misc/SyncLogging.h:72
MethodSyncLogEventBuffer
src/Misc/SyncLogging.h:33
MethodSyncShieldToAnother
============================= Is used for DeploysInto/UndeploysInto
src/New/Entity/ShieldClass.cpp:127
MethodTactical_IsHighPriorityInRect
src/Misc/Selection.cpp:60
MethodTactical_IsInSelectionRect
Reversed from Tactical::Select
src/Misc/Selection.cpp:44
MethodTactical_MakeFilteredSelection
Reversed from Tactical::MakeSelection
src/Misc/Selection.cpp:124
MethodTactical_SelectFiltered
Reversed from Tactical::Select
src/Misc/Selection.cpp:76
MethodTargetChangeSyncLogEvent
src/Misc/SyncLogging.h:115
MethodTeamWeightReward
src/Ext/Script/Body.cpp:602
FunctionTechnoClass_EvaluateCellGetWeaponRangeWrapper
src/Ext/Techno/Hooks.TargetEvaluation.cpp:139
FunctionTechnoClass_IsReadyToCloak_Wrapper
src/Ext/Techno/Hooks.Cloak.cpp:8
FunctionTechnoClass_Limbo_Wrapper
src/Ext/Techno/Hooks.cpp:288
FunctionTechnoClass_ShouldNotCloak_Wrapper
src/Ext/Techno/Hooks.Cloak.cpp:36
FunctionTechnoClass_TargetSomethingNearby_CanFire_Wrapper
src/Ext/Techno/Hooks.TargetEvaluation.cpp:26
FunctionTechnoClass_UnInit_Wrapper
src/Ext/House/Hooks.cpp:139
FunctionTestLocomotionClass
src/Locomotion/TestLocomotionClass.h:230
FunctionTest_Fibonacci
src/Utilities/Coroutine.h:96
MethodTheaterSpecificSHP
src/Utilities/Constructs.h:516
MethodTimers
src/New/Entity/ShieldClass.h:133
MethodToggleMCVRedeploy
src/Ext/TAction/Body.cpp:366
MethodTotalHarvesterCount
src/Ext/House/Body.cpp:293
MethodTrajectoryPointer
src/Ext/Bullet/Trajectories/PhobosTrajectory.h:145
MethodTrajectoryTypePointer
src/Ext/Bullet/Trajectories/PhobosTrajectory.h:130
MethodTrajectoryTypePointer
src/Ext/Bullet/Trajectories/PhobosTrajectory.cpp:11
MethodTransferAttachedEffects
<summary> Transfer AttachEffects from one techno to another. </summary> <param name="pSource">Source techno.</param> <param name="pTarget">Target tech
src/New/Entity/AttachEffectClass.cpp:896
MethodTranslucencyLevel
src/Utilities/Constructs.h:464
MethodTryParse
Parses either Count values or none. ! Parses using a temporary buffer. Only if all elements could be parsed they are written to outValue (if it
src/Utilities/Parser.h:126
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