(&mut self, delta_time: f32)
| 739 | render_2d: Render2DState::new(), |
| 740 | render_3d: Render3DState::new(), |
| 741 | mesh_surface_scratch: Vec::new(), |
| 742 | material_invalidation_ids_scratch: AHashSet::default(), |
| 743 | material_invalidation_nodes_scratch: AHashSet::default(), |
| 744 | mesh_source_dirty_scratch: Vec::new(), |
| 745 | collision_wire_scratch: Vec::new(), |
| 746 | collision_debug_lines_scratch: Vec::new(), |
| 747 | render_ui: RenderUiState::new(), |
| 748 | locale_text: state::LocaleTextState::new(), |
| 749 | signal_runtime: SignalRuntimeState::new(), |
| 750 | node_index: NodeIndexState::new(), |
| 751 | node_api_scratch: NodeApiScratchState::new(), |
| 752 | resource_api: RuntimeResourceApi::new(None, None, None, None, None, None, None, None), |
| 753 | input: InputSnapshot::new(), |
| 754 | boot_scene_pending: false, |
| 755 | startup_input_clear_frames_left: 0, |
| 756 | cursor_icon_request: None, |
| 757 | window_requests: Vec::new(), |
| 758 | active_refresh_rate: None, |
| 759 | physics_gravity_override: None, |
| 760 | physics_coef_override: None, |
| 761 | physics: physics::PhysicsState::new(), |
| 762 | physics_synced_node_revision_2d: None, |
| 763 | physics_synced_node_revision_3d: None, |
| 764 | physics_synced_world_revisions: AHashMap::new(), |
| 765 | physics_body_descs_2d: Vec::new(), |
| 766 | physics_body_descs_3d: Vec::new(), |
| 767 | physics_joint_descs_2d: Vec::new(), |
| 768 | physics_joint_descs_3d: Vec::new(), |
| 769 | character_fall_speed_2d: AHashMap::new(), |
| 770 | character_fall_speed_3d: AHashMap::new(), |
| 771 | character_sweep_hit_2d: AHashMap::new(), |
| 772 | character_sweep_hit_3d: AHashMap::new(), |
| 773 | water_samples: AHashMap::new(), |
| 774 | water_sample_times: AHashMap::new(), |
| 775 | water_body_samples: AHashMap::new(), |
| 776 | pending_water_queries_2d: AHashMap::new(), |
| 777 | pending_water_queries_3d: AHashMap::new(), |
| 778 | water_contacts_2d: AHashMap::new(), |
no test coverage detected