| 166 | texture_gc_candidates: Vec<TextureID>, |
| 167 | material_gc_candidates: Vec<MaterialID>, |
| 168 | mesh_ref_ids: Vec<MeshID>, |
| 169 | texture_ref_ids: Vec<TextureID>, |
| 170 | material_ref_ids: Vec<MaterialID>, |
| 171 | rejected_explicit_ids: u64, |
| 172 | // Bumped on every material insert/replace/drop. Lets consumers memoize |
| 173 | // per-frame walks over material bodies (custom-shader probes). |
| 174 | material_revision: u64, |
| 175 | // Bumped whenever a texture's decoded dims or its source can change |
| 176 | // (decode store, decode drop, create, drop). Lets consumers memoize |