(&mut self)
| 391 | sampler: wgpu::Sampler, |
| 392 | bgl: wgpu::BindGroupLayout, |
| 393 | pipeline: wgpu::RenderPipeline, |
| 394 | exposure_bgl: Option<wgpu::BindGroupLayout>, |
| 395 | exposure_pipeline: Option<wgpu::ComputePipeline>, |
| 396 | exposure_config_buffer: wgpu::Buffer, |
| 397 | exposure_state_buffer: wgpu::Buffer, |
| 398 | exposure_uniform_buffer: wgpu::Buffer, |
| 399 | output_uniform_buffer: wgpu::Buffer, |
| 400 | } |
| 401 | |
| 402 | struct PresentBindGroups { |
| 403 | tonemap: wgpu::BindGroup, |