(
&self,
input: &ParticleEvalInput<'_>,
stack: &mut Vec<f32>,
)
| 85 | pub fn eval(&self, t: f32, life: f32, params: &[f32], stack: &mut Vec<f32>) -> Option<f32> { |
| 86 | eval_ops(&self.ops, t, life, params, stack) |
| 87 | } |
| 88 | |
| 89 | pub fn eval_particle( |
| 90 | &self, |
| 91 | input: &ParticleEvalInput<'_>, |
| 92 | stack: &mut Vec<f32>, |
| 93 | ) -> Option<f32> { |
| 94 | eval_ops_particle(&self.ops, input, stack) |
| 95 | } |
| 96 |