Adds render layer filters for 2D/3D nodes. Match succeeds when node render layers intersect any requested layer.
(self, layers: I)
| 992 | pub fn base_type<I>(self, types: I) -> Self |
| 993 | where |
| 994 | I: IntoIterator<Item = NodeType>, |
| 995 | { |
| 996 | self.and_expr(QueryExpr::BaseType(types.into_iter().collect())) |
| 997 | } |
| 998 | |
| 999 | /// Adds render layer filters for 2D/3D nodes. |
| 1000 | /// |
| 1001 | /// Match succeeds when node render layers intersect any requested layer. |
| 1002 | pub fn layers<I, L>(self, layers: I) -> Self |
| 1003 | where |