(&self, button: MouseButton)
| 261 | /// Return `true` only on the frame the button changes from down to up. |
| 262 | #[inline] |
| 263 | pub fn is_button_released(&self, button: MouseButton) -> bool { |
| 264 | self.released & button.bit() != 0 |
| 265 | } |
| 266 | |
| 267 | /// Return accumulated relative movement in pixels for this frame. |
| 268 | #[inline] |
no test coverage detected