(&mut self, side: JoyConSide)
| 125 | |
| 126 | #[inline(always)] |
| 127 | pub fn set_side(&mut self, side: JoyConSide) { |
| 128 | if self.side == side { |
| 129 | return; |
| 130 | } |
| 131 | self.side = side; |
| 132 | self.buttons_down.fill(0); |
| 133 | self.buttons_pressed.fill(0); |
| 134 | self.buttons_released.fill(0); |
| 135 | } |
| 136 | |
| 137 | #[inline(always)] |
| 138 | pub fn begin_frame(&mut self) { |