(vertices: &[LodVertex], triangles: &[[u32; 3]], scratch: &mut SimplifyScratch)
| 422 | let mut lods = Vec::with_capacity(ratios.len()); |
| 423 | for &ratio in ratios { |
| 424 | let target = ((original_tri_count as f32) * ratio).ceil() as usize; |
| 425 | let target = target.clamp(1, original_tri_count); |
| 426 | let current_tris = current.len() / 3; |
| 427 | if target < current_tris { |
| 428 | current = simplify_surface(vertices, ¤t, target); |
| 429 | } |
| 430 | lods.push(current.clone()); |
| 431 | } |
| 432 | lods |
| 433 | } |
| 434 | |
| 435 | fn simplify_surface(vertices: &[LodVertex], surface_indices: &[u32], keep_tris: usize) -> Vec<u32> { |
| 436 | let tri_count = surface_indices.len() / 3; |
| 437 | let source = &surface_indices[..tri_count * 3]; |
| 438 | if keep_tris >= tri_count || tri_count == 0 { |
| 439 | return source.to_vec(); |
| 440 | } |
| 441 | if source.iter().any(|&idx| idx as usize >= vertices.len()) { |
| 442 | return source.to_vec(); |
| 443 | } |
| 444 | let mut triangles = source |
| 445 | .chunks_exact(3) |
| 446 | .map(|tri| [tri[0], tri[1], tri[2]]) |
| 447 | .filter(|tri| !tri_degenerate(*tri)) |
| 448 | .collect::<Vec<_>>(); |
| 449 | if triangles.len() <= keep_tris { |
| 450 | return flatten_tris(&triangles); |
| 451 | } |
no test coverage detected