(ctx: &mut ScriptContext<'_, API>, view: &EditorView)
| 251 | capture_editor_output(ctx); |
| 252 | sync_selected_skeleton_bones(ctx); |
| 253 | reset_inspector_for_selection(ctx); |
| 254 | let view = with_state!(ctx.run, EditorState, ctx.id, EditorView::from_state).unwrap_or_default(); |
| 255 | refresh_chrome_view(ctx, &view); |
| 256 | // Picker labels reference the selected node ("add child of X"). |
| 257 | refresh_node_picker_view(ctx, &view); |
| 258 | refresh_scene_pane_view(ctx, &view); |
| 259 | refresh_inspector_view(ctx, &view); |
no test coverage detected