(ctx: &mut ScriptContext<'_, API>, row: usize)
| 996 | "material", |
| 997 | format!( |
| 998 | "{}:mat[{}]", |
| 999 | state.active_asset_path, state.active_glb_mat_index |
| 1000 | ), |
| 1001 | ); |
| 1002 | } |
| 1003 | } |
| 1004 | } |
| 1005 | apply_spawn_position(&mut data, state); |
| 1006 | let node = SceneNodeEntry { |
| 1007 | data, |
| 1008 | has_data_override: true, |
| 1009 | key, |
| 1010 | name: None, |
| 1011 | tags: Cow::Owned(Vec::new()), |
| 1012 | children: Cow::Owned(Vec::new()), |
no test coverage detected