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hub / github.com/PerroEngine/Perro / parse_number_list

Function parse_number_list

perro_editor/res/scripts/scene/editor_animation.rs:1389–1400  ·  view source on GitHub ↗
(text: &str)

Source from the content-addressed store, hash-verified

1387
1388 fn test_node(
1389 key: SceneKey,
1390 name: Option<&'static str>,
1391 data_fields: Vec<(SceneFieldName, SceneValue)>,
1392 script_vars: Vec<(SceneFieldName, SceneValue)>,
1393 ) -> SceneNodeEntry {
1394 SceneNodeEntry {
1395 data: SceneNodeData::new(perro_scene::NodeType::Node, Cow::Owned(data_fields), None),
1396 has_data_override: true,
1397 key,
1398 name: name.map(Cow::Borrowed),
1399 tags: Cow::Borrowed(&[]),
1400 children: Cow::Borrowed(&[]),
1401 parent: None,
1402 script: None,
1403 clear_script: false,

Callers 1

edit_selected_transformFunction · 0.85

Calls 3

okMethod · 0.80
is_emptyMethod · 0.45
lenMethod · 0.45

Tested by

no test coverage detected