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hub / github.com/PerroEngine/Perro / cycle_scene_tab

Function cycle_scene_tab

perro_editor/res/scripts/assets/editor_assets.rs:777–787  ·  view source on GitHub ↗
(ctx: &mut ScriptContext<'_, API>, dir: isize)

Source from the content-addressed store, hash-verified

775 info.texture_count,
776 state.active_glb_mesh_index,
777 state.active_glb_mat_index,
778 state.active_glb_anim_index,
779 );
780 state.log = format!("glb {kind}\n{path}:{kind}[{next}]");
781 });
782 if kind == "mesh" {
783 apply_glb_mesh_isolation(ctx);
784 }
785 refresh_all(ctx);
786}
787
788pub fn visible_tab_start(open_count: usize, active: usize) -> usize {
789 if open_count == 0 {
790 return 0;

Callers 1

update_editor_shortcutsFunction · 0.85

Calls 1

set_active_tabFunction · 0.85

Tested by

no test coverage detected