| 290 | pub const fn as_str(self) -> &'static str { |
| 291 | match self { |
| 292 | VariantKind::Null => "Null", |
| 293 | VariantKind::Bool => "Bool", |
| 294 | VariantKind::Number => "Number", |
| 295 | VariantKind::String => "String", |
| 296 | VariantKind::Bytes => "Bytes", |
| 297 | VariantKind::ID => "ID", |
| 298 | VariantKind::EngineStruct => "EngineStruct", |
| 299 | VariantKind::Array => "Array", |
| 300 | VariantKind::Object => "Object", |
| 301 | } |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)] |
| 306 | pub enum IDs { |
| 307 | Node(NodeID), |
| 308 | Texture(TextureID), |
| 309 | Material(MaterialID), |
| 310 | Mesh(MeshID), |
| 311 | Animation(AnimationID), |
| 312 | AnimationTree(AnimationTreeID), |
| 313 | NavMesh(NavMeshID), |
| 314 | SoundFont(SoundFontID), |
| 315 | Light(LightID), |
| 316 | Signal(SignalID), |