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Function createTextureAsync

script.js:1128–1158  ·  view source on GitHub ↗
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1126}
1127
1128function createTextureAsync (url) {
1129 let texture = gl.createTexture();
1130 gl.bindTexture(gl.TEXTURE_2D, texture);
1131 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
1132 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
1133 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
1134 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
1135 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, 1, 0, gl.RGB, gl.UNSIGNED_BYTE, new Uint8Array([255, 255, 255]));
1136
1137 let obj = {
1138 texture,
1139 width: 1,
1140 height: 1,
1141 attach (id) {
1142 gl.activeTexture(gl.TEXTURE0 + id);
1143 gl.bindTexture(gl.TEXTURE_2D, texture);
1144 return id;
1145 }
1146 };
1147
1148 let image = new Image();
1149 image.onload = () => {
1150 obj.width = image.width;
1151 obj.height = image.height;
1152 gl.bindTexture(gl.TEXTURE_2D, texture);
1153 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, image);
1154 };
1155 image.src = url;
1156
1157 return obj;
1158}
1159
1160function updateKeywords () {
1161 let displayKeywords = [];

Callers 1

script.jsFile · 0.85

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